Sensing a pattern? If you ever feel like you are in danger of losing too much health, leave the ship. Did you come for an objective item? Then go to the objective location (detailed below), get the objective item and if it's too dangerous to continue exploring, leave immediately. Did you go for fuel? Then go to the FTL, get the fuel and if it's too dangerous to continue exploring, leave immediately. As you play and explore, focus on why you boarded a ship. You can get the objective items and continue exploring, it's only when you craft the item that you will be moved to a lower depth (although you can still move up if you want). Stay in Nebula Depth 1 until the salvage you need for your non-objective upgrades are no longer in your depth and you have enough fuel and food to move without too much concern. It is critical that on missions where you aren't in much danger (such as with any amount of tourists, few enemies etc) that you take full advantage of the freedom it provides. It doesn't matter if the pre-mission says there are "shedloads" of them, they are never a problem unless you are careless. Any ship that has Tourists on it is your best friend they are the easiest enemy to deal with and save you ammunition (simply run near them then run back). Look in the FTL for fuel - there should always be at least one canister and look in the break room or Dine (if on a Lux ship) for food. The basic idea in the beginning is to get enough fuel and food to move around comfortably. One Juve headshot on normal or Hard Bastard will kill them as long as your aim is on point, you have a fighting chance. What you should keep in mind is that while yes, the enemy damage is increased dramatically, your damage is not altered in any way. Juves - one of the weakest enemies - hit for 20 damage PER shot and you only have 400 starting health. The early game may make you think "this is impossibly hard". This means you can have a buffer of 1-2 lives. Note, that while the description says no deaths, if you have and use the Heart Starter, it will not void the achievement. The Off the Hook achievement requires you to set the difficulty to Hard Bastard and use only one client (your character) throughout the whole game.
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